User:NovaFlare/game
- Page tools
- What links here
- Related changes
- Printable version
- Permanent link
- Page information
- User tools
- User contributions
- Logs
- View user groups
I'm not really sure what's going on with Brickipedia Games, so I'm currently just posting this as a blog. It may move sometime in the future.
Feedback/comments/questions on the game welcome.
Sign-ups are open. Throughout the sign-up period, you may nominate one person you wish to be one a team with. There are no guarantees that you will end up with them, but it will be taken into consideration.
Sign-ups will close February 8. If there aren't at least 4 people by that time, the game will be closed.
WAR! After an argument in the dining halls on Kamino as to who's the best team of clones, an all-out firefight has erupted. Sixteen clones, arranged into squads of four, are battling to decide, once and for all, just who is the most awesome combo of clones...
Rules[edit | edit source]
- Sign-ups open from 0:00 February 1, 2014, UTC. Simply say you want to play, and what character you wish to play as. Any requests before the opening time will be ignored. Play will start a number of days later (players will be notified).
- At the start of each day (days starting at 0:00 UTC). At the start of every day, you may use one item and make one attack (unless you have abilities allowing you to attack more than once). Days end at 23:00 UTC, ie, no actions may be taken after this time. Results from attacks will be posted in this one hour window.
- To make an attack, simply state who you wish to attack (you may not attack someone on your team)
- If a user does not attack for two days, auto-attacking will take place, with a random number generator used. If a user does not attack after five days, they may be replaced by another user.
- Something can be worked out if a player has to leave for a period of time, just let me know you'll be away.
- Studs are awarded every time an attack is made or an item is used. The amounts are listed below.
- Attack but do no damage: 2 studs.
- Attack and do damage: 5 studs.
- Use an item: 1 stud.
- To purchase an item (see "Items" section for list of items), state that which item you wish to purchase. The studs will be deducted from your total amount, and your items can be used from the next day onwards.
- If a unit's health reaches 0, they are unable to make any actions. However, the team's Medic (played automatically) may be able to revive a unit. Revived units come back into the game at half health, all items are removed (unless their ability gives them items at the start of the game), and their weapons are reset to blasters.
- If an entire team is defeated, their Medic will not function.
- The last team standing wins.
Characters[edit | edit source]
BARC Trooper |
---|
![]() |
Weapon: Blaster |
Abilities: Accuracy: If this unit rolls a 3, instead of being a miss, a reroll takes place (only works once per attack) |
Health: 10/10 |
Studs: 0 |
Items: None |
Clone Scout Trooper |
---|
![]() |
Weapon: Blaster |
Abilities: Light armour: 1 in 8 chance of avoiding an attack that would otherwise hit, but only has a maximum of 8 health. |
Health: 8/8 |
Studs: 0 |
Items: None |
501st Legion Clone Trooper |
---|
![]() |
Weapon: Blaster |
Abilities: Critical hit: A 1 in 20 chance in doing 1 extra damage if an attack is successful. |
Health: 10/10 |
Studs: 0 |
Items: None |
Shock Trooper |
---|
![]() |
Weapon: Blaster |
Abilities: Surprise Attack: At the start of each day, this unit has a 1 in 20 chance of receiving one extra attack. |
Health: 10/10 |
Studs: 0 |
Items: None |
212th Battalion Clone Trooper |
---|
![]() |
Weapon: Blaster |
Abilities: Loyalty: A 1 in 20 chance of saving another allied unit from being hit (no damage to either unit). |
Health: 10/10 |
Studs: 0 |
Items: None |
Lightning Squadron ARF Trooper |
---|
![]() |
Weapon: Blaster |
Abilities: Behind enemy lines: Maximum health is raised by one |
Health: 11/11 |
Studs: 0 |
Items: None |
Shadow ARF Trooper |
---|
![]() |
Weapon: Blaster |
Abilities: Can't see this: A 1 in 20 chance of being unable to be attacked. This ability wears off after this unit attacks. |
Health: 10/10 |
Studs: 0 |
Items: None |
Bomb Squad Trooper |
---|
![]() |
Weapon: Blaster |
Abilities: Prepared for the worst: Unit comes equipped with two medpacks |
Health: 10/10 |
Studs: 0 |
Items: Medpack (2) |
Clone Aerial Trooper |
---|
![]() |
Weapon: Blaster |
Abilities: A view from above: At the start of each day, unit has a 1 in 20 chance of acquiring a medpack or thermal detonator. |
Health: 10/10 |
Studs: 0 |
Items: None |
Siege Battalion Trooper |
---|
![]() |
Weapon: Blaster |
Abilities: Ready for action: Unit comes equipped with two thermal detonators. |
Health: 10/10 |
Studs: 0 |
Items: Thermal detonator (2) |
Non-playable[edit | edit source]
Medic (Team Aurek) |
---|
![]() |
Abilities: Revive: A 1 in 25 chance of reviving each unit that has 0 health. Revived units are reset to the stats they had at the start of the game. |
Health: N/A |
Medic (Team Besh) |
---|
![]() |
Abilities: Revive: A 1 in 25 chance of reviving each unit that has 0 health. Revived units are reset to the stats they had at the start of the game. |
Health: N/A |
Medic (Team Cresh) |
---|
![]() |
Abilities: Revive: A 1 in 25 chance of reviving each unit that has 0 health. Revived units are reset to the stats they had at the start of the game. |
Health: N/A |
Medic (Team Dorn) |
---|
![]() |
Abilities: Revive: A 1 in 25 chance of reviving each unit that has 0 health. Revived units are reset to the stats they had at the start of the game. |
Health: N/A |
Items[edit | edit source]
- Medpack - 15 studs. Single use. Restores one health on use.
- Thermal Detonator - 25 studs. Single use. Attacks each unit on a team (attacker's abilities do not apply when using this item)
- Blaster - 0 studs. Allows unit to attack.
- Blaster rifle - 50 studs. Replaces any other weapon unit has. Grants a 1 in 15 chance in doing 1 extra damage if an attack is successful.
- Blaster cannon - 75 studs. Replaces any other weapon unit has. Allows unit to attack twice per day.