BIONICLE Heroes
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BIONICLE Heroes is a third-person shooter video game released in the year of 2006. It was developed by TT games and published by Amaze Entertainment, being the fifth official BIONICLE video game and the second BIONICLE video game released on multiple consoles. The game is located on Voya Nui, featuring the Toa Inika as the main characters and heroes and the Piraka as the antagonists.
Storywise, the game is non-canonical and is loosely based on the BIONICLE Legends story arc, along with featuring various characters from the previous arcs in the franchise.
All the versions of the game are the same, with the exception of the Nintendo DS and Game Boy Advance versions. While the game came out on most platforms in 2006, it came out with its Xbox 360, Nintendo Wii, and Nintendo DS versions in 2007. It should also be noted that the Nintendo DS version of this game is the first LEGO game to be rated T for Teen by the ESRB.
Plot[edit | edit source]
It is thought that the console version picks up where the Mobile and GBA versions left off. The game starts after showing the logos of the company that made it. Jaller's Toa canister is seen washing up on Voya Nui after staying in the canister following the first defeat of the Piraka. Waiting there until help was needed again. The canister's lid is seen getting kicked-off. And Jaller runs out to a place where Balta is siting. Balta quickly explains that Vezon and Fenrakk have used the Kanohi Ignika (the Mask of Life) to rebuild the Piraka along with the Rahkshi, Titans, Vahki, Visorak, and Bohrok. Balta then takes the Kanohi Calix (the Mask of Fate) out of a storage unit and puts it on Jaller's face telling him to defeat the villains and to recover the Ignika. The camera then zooms out to show an overview of the island while at the same time showing the rest of the Toa Inika (Jaller's team) walking towards Jaller.
Gameplay[edit | edit source]
The Game[edit | edit source]
It features each of the Toa Inika, and they carry one of three different weapons: the tool of the elementally corresponding Toa Mata, the tool of the corresponding Toa Metru, and finally their own tool featured in their set. They upgrade from one weapon to another as the player buys them in the Matoran Enclave. The player fights many enemies spanning all over the BIONICLE world, from Rahkshi to Visorak, as well as some familiar mini-bosses, like Sidorak and Roodaka. The player can unlock different abilities that help them unlock bonus canisters, and once a Piraka is defeated, they can be played as in their zone. However when you defeat Vezon, you cannot play as any of the other Piraka, but Vezon still has all the Piraka's abilities.
The Toa[edit | edit source]
Each Toa had their own unique skill set and abilities. They also had a very expensive special ability that had to be bought from the Matoran enclave.
Enemies[edit | edit source]
Bohrok[edit | edit source]
The Bohrok are a common enemy in the game. They are not very powerful, but quite versatile. They are the only enemies that can fly. While flying, they are both slow and vulnerable. While on the ground, they become tougher, and while in close range, they can roll up into a ball and hurl themselves at the player, knocking him backwards. Bohrok emit a force field while rolling, making them invulnerable.
Visorak[edit | edit source]
The Visorak are a common enemy in the game. They are distance specialists, but can preform long-distance jumps to bite the player. They also appear without warning, dropping from above on their spider webs.
Vahki[edit | edit source]
The Vahki are an uncommon enemy in the game. They are much stronger than both the Visorak and the Bohrok. Their most common method of attack is shooting a disk of energy from their mouths. they can also preform a close range attack where they slam the ground, wounding the player. Some Vahki appear in their walking mode, while others appear in the crawling mode. In their crawling mode, they must be defeated twice. The first defeat causes them to jump up into their walking mode, but with only half of their original health.
Zones[edit | edit source]
During the game you will face six Zones (and an additional seventh one), with the boss of each zone being the Piraka in the zone name. Most of these zones are large outdoor environments with the exception of Avak's, which takes place in the Piraka stronghold.
Vezok's Coastline[edit | edit source]
- Piraka Bluff
- Objective: Defeat Guurahk.
- Smugglers Cove
- Objective: Get Zamor Sphere.
- Shattered Wreck
- Objective: Defeat Roodaka.
- Vezok's Deluge
- Objective: Defeat Vezok.
Hakann's Volcano[edit | edit source]
- Scorched Earth
- Objective: Defeat Turahk.
- Volcanic Trail
- Objective: Get Zamor Sphere.
- Fiery Mine
- Objective: Defeat Brutaka.
- Hakann's Pit
- Objective: Defeat Hakann.
Zaktan's Jungle[edit | edit source]
- Logging Post
- Objective: Defeat Lerahk.
- Ancient Forest
- Objective: Get Zamor Sphere.
- Forgotten Shrine
- Objective: Defeat Sidorak.
- Zaktan's Chamber
- Objective: Defeat Zaktan.
Avak's Stronghold[edit | edit source]
- Decrepit Dungeons
- Objective: Defeat Panrahk.
- Cleansing Plant
- Objective: Get Zamor Sphere.
- Menacing Keep
- Objective: Defeat Krekka.
- Avak's Dynamo
- Objective: Defeat Avak.
Reidak's Desert[edit | edit source]
- Desert Outpost
- Objective: Defeat Vorahk.
- Bleak Refinery
- Objective: Get Zamor Sphere.
- Ancient Citadel
- Objective: Defeat Axonn.
- Reidak's Bastion
- Objective: Defeat Reidak.
Thok's Mountain[edit | edit source]
- Flooded Lowlands
- Objective: Defeat Kurahk.
- Mountain Path
- Objective: Get Zamor Sphere.
- Blizzard Peaks
- Objective: Defeat Nidhiki.
- Thok's Grotto
- Objective: Defeat Thok.
Vezon's Awakening[edit | edit source]
- Objective: Defeat Vezon and Fenrakk
End Cutscene[edit | edit source]
At the end of the game (if one has achieved 100% completion), you receive a message from Balta congratulating you. As the messages ends and the camera zooms out on the island, a whirlpool heading towards Mahri Nui appears. This is a cliffhanger for the next story arc, that of the Toa Mahri.
In the actual BIONICLE storyline, the passageway is not a whirlpool, but rather, "The Cord", which led to Mahri Nui and was opened by Axonn to give the Toa Inika a route to find the Mask of Life.